CHAPTER 01Your choices matter
Baldur's Gate 3
A vast adventure made personal by companions whose disagreements give the party's journey character and consequence.

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THE STORY SELECTION
Updated 4 November 2026 · 12 games · 5 scoring criteria
CHAPTER 01Your choices matter
A vast adventure made personal by companions whose disagreements give the party's journey character and consequence.
CHAPTER 02Party connections
A stylish social RPG whose daily routines give its larger confrontations a convincing sense of shared life.
CHAPTER 03Atmosphere and consequence
A striking party journey whose shared mission gains emotional weight through the different lives carried into it.
CHAPTER 04Stories through systems
A remarkably effective character story built from returns, with a familiar household that keeps finding new things to say.
CHAPTER 05Party connections
An ambitious party adventure that connects political hope to the practical work of travelling with and listening to people.
CHAPTER 06Stories through systems
An unsettling mystery that makes the card table, the room and the game's own presentation active parts of its storytelling.
CHAPTER 07Stories through systems
A generous framework for a party's remembered history, with events that can leave lasting marks on both character and combat.
CHAPTER 08Your choices matter
A rich collection of investigations and human conflicts, strongest when Geralt's clear task leads to an untidy moral answer.
CHAPTER 09Archive
A sharp narrative fragment whose precise action makes the protagonist's uncertain understanding of events more troubling.
CHAPTER 10Your choices matter
An absorbing historical role-playing story about responsibility, limited knowledge and the changing memory of a community.
CHAPTER 11Party connections
A warmly presented party adventure whose strongest appeal is the cohesion of its companionship, movement and illustrated world.
CHAPTER 12Archive
A distinctive narrative journey in which understanding a language also changes the way a community can be understood.
CHAPTER 13Atmosphere and consequence
A moving relationship game when its everyday work becomes part of caring, and departures change the meaning of familiar routines.
CHAPTER 14Atmosphere and consequence
A persuasive maritime mystery that lets work, isolation and the temptation to stay out longer generate its unease.
CHAPTER 15Archive
A coherent visual journey whose colour, movement and music offer emotional meaning without settling every interpretation.
CHAPTER 16Archive
An expressive companion journey that finds its strongest story in the changing responsibility of travelling together.
CHAPTER 17Archive
A distinctive comic town whose recurring residents and escalating errands make a short visit feel wonderfully eventful.
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